Off the Pages Games
Mind Mgmt Deluxe Edition
Mind Mgmt Deluxe Edition
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Kickstarter Exclusive Deluxe Edition Mind MGMT Board Game by Off The Page Games. Includes Deluxe Edition core game and all unlocked stretch goals. Please note: unless otherwise stated paid add ons from the Kickstarter Campaign are not included.
Working from the shadows, Mind MGMT once used its psychically-powered agents to put a stop to global crises. However, absolute power corrupts absolutely, and Mind MGMT is now rotting from the inside. To tighten its iron grip on the world stage, Mind MGMT deploys covert operatives around the world to recruit other psychically-attuned individuals to their side. How can this enigmatic organization, hell bent on global domination, be defeated?
Thankfully, a few renegade agents have figured out that Mind MGMT has been compromised and have defected, turning their backs on the syndicate. They now use their own psychic abilities to prevent Mind MGMT from achieving its nefarious goals.
In Mind MGMT: The Psychic Espionage Game, one player controls Mind MGMT and must scour the city for new recruits. They move around on a secret board, trying to visit locations that match one of their three randomly drawn recruitment cards. They can also use their four Immortals to protect locations from being exposed.
All other players control the rogue agents who must try to stop Mind MGMT before it’s too late! When they move onto a block, they can ask the Mind MGMT player whether they have ever been on a block that contains one of the features shown on the block where the rogue agent is currently located. If the Mind MGMT player has been on one, they place a step token on that block on the board. If a rogue agent lands on a block with a step token, they can use their action to reveal it, and the Mind MGMT player then indicates during which of their turns they were on that block. Rogue agents can use mental notes to track all the information they’re given. Even when Mind MGMT answers no to a question, that means that they’ve never been on a block with that feature (and there are always five blocks with each feature).
Mind MGMT wins by either collecting thirteen recruits or surviving fifteen turns. The rogue agents can win only be capturing Mind MGMT, which they do when they believe they’re on the same block as Mind MGMT.
What's inside The Deluxe Edition:

- Game Trayz inserts to keep everything organized, including a fold-out wallet for all the SHIFT System packages
- All 4 agents and all 4 Immortals are wooden tokens, with colour printing on both sides. This is also true for any characters that may appear in the SHIFT system.
- The Mental Note Tokens are plastic discs -- 30mm mini-poker chip size. They will be dry-erasable too.
- The Mental Screen will be made out of 1.5 mm board, and it will have 4 pockets on the inside to always have your Recruiter card and 3 Feature cards visible
- Mayhem tokens, Step tokens and Mind Slip tokens are all wood tokens.

Standard Edition Content:
- No Game Trayz inserts. It will have a cardboard insert, and all the SHIFT System components will come in cardboard tuck boxes.
- All 4 agents, 4 Immortals, Mind Slip, Step and Time tokens are punchboard tokens. This is also true for any characters that may appear in the SHIFT system.
- Cardboard Mental Note Tokens, but still dry-erasable
- The Mental Screen is made out of 400mm cardstock and does not have pockets
- Mayhem tokens are cardboard punch tokens
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