In Tinners' Trail, set in 19th century Cornwall, you represent a mining conglomerate at the height of the tin and copper mining industry. You must buy plots of land across Cornwall in auctions and survey them for tin and copper, always managing your "work points" and money effectively.
Once you have a mine in place, it's time to extract the ore and (ideally) make a profit, but the deeper your mine goes, the more expensive the process gets. To reduce the cost of mining, you can place developments, such as ports, train stations, and adits (drainage tunnels), but there's only so many improvements to go around. Once you have made your money — trying to time the market to sell when prices are high — you can invest it in industries outside of Cornwall, which gains you victory points. The earlier you invest, the better the return. Can you outplay the competition and make the most money, or will you be left without two shillings to rub together?
This edition of Tinners' Trail differs from the original 2008 version in several ways. The player count, for example, is now 1-5 instead of 3-4, and the resources on the board are now set up via tiles instead of die rolls to maintain variability while reducing the randomness. Dual-use cards are now an important part of the game, giving you information before an auction or an extra boost after an auction. The game includes two expansions, with the arsenic expansion introducing a new resource and the emigration expansion seeing miners travel overseas.
With lead development and expansion designs by David Digby
The expanded edition of Tinners' Trail comes with 2 brand new expansions, which add to Tinners' Trail with thematic new gameplay. These expansions require the base game to play and can by played alone or combined. They are also compatible with the Lord Wallace solo mode.
The arsenic expansion adds the extra resource of arsenic. Due to the danger of arsenic, it is mined at the cost of PERMANENTLY losing work points but with the reward of a big cash payout.
In The Emigration expansion, you can send your workers overseas to gain ongoing benefits, such as extra income or free improvements.
Includes Limited Edition KS exclusives pack.
Lord Wallace Solo Mode
The solo mode plays just like the 2 player game, but the actions of your opponent are determined by a deck of solo cards.
Every time it's Lord Wallace's turn (decided by the work track like normal) you'll flip a card and look at the round number and Lord Wallace's work marker position to find the action that Lord Wallace will perform. Sometimes there will be two options, and Lord Wallace will decide which option to take depending on the price of copper.